Gaming with humans/rats

Posted: April 20, 2010 in Uncategorized

The “Prisoner’s Dilemma” is one of game theory’s oldest, most influential and most poetic ideas. As in life, a player’s best strategy depends on the kind of game she’s in (one round? ten rounds? endless rounds?), who the other players are (strangers? familiar partners?) and how much she knows (being sure there are many turns has different logical consequences from being sure there are exactly 8). Playing it requires arithmetic, logic, memory, and a feel for psychology, perhaps even a philosophy of life. It’s as simple in principle and as varied in variety as chess or go. Which is why I was surprised by this paper last month, which reports that laboratory rats can play the game. Read more of this article here.


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